This guide describes the ATEasy programming language and includes information on the following topics:
Topic |
Description |
The rules for naming variables, objects, procedures, drivers, etc. and their scope. |
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The internal data types, for example, Char, Bool, Long, Double, String, etc. |
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User-defined data types, for example, array, enum, struct, and typedef. |
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The naming conventions, properties, and lifetimes of variables. |
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The literal constant types. |
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The rules on how data is converted to different types, either automatically or by the user. |
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Expressions, operands, operators, and rules of precedence. |
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The built-in function procedures of ATEasy. |
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How COM objects are created and used, along with their properties and methods. |
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How scope rules describe the order in which ATEasy searches for variables. |
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The program elements that control how and in what order, data is manipulated. |
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