Returns or sets the height of the object in the client area of its container.
Object.Height [ = fHeight ]
The Height property syntax has the following parts:
Name |
Type |
Description |
Object |
Object |
An object |
fHeight |
Float |
A number specifying the height of the object in the client area of its container. |
The following table describes how the Height property is used:
Object |
Description |
Controls |
The Height property is measured from the top of the control's border so that controls with different border widths align correctly. The Height is measured in the scale units of the control's container. If the scale units are not defined, the default is pixels. |
AForm |
The Height property is measured in the scale units of the ScaleMode property and includes the borders and titlebar. If the scale units are not defined, the default is pixels. |
AAxis |
The Height property is the number of scale units in external height on the AChart object, including the borders and titlebar. If the scale units are not defined, the default is pixels. |
AThumb |
The Height property is the number of scale units in external height on the ASlider object, including the borders and titlebar. If the scale units are not defined, the default is pixels. |
Use the Height, Width, Left, and Top properties for operations or calculations based on an object's total area, such as sizing or moving the object. Use the ScaleLeft, ScaleTop, ScaleHeight, and ScaleWidth properties for operations or calculations based on an object's internal area, such as drawing or moving objects within another object.
The following statement changes the AButton's Height so the button is twelve units high on the form:
btn1.Height=12
All controls that can be visible at run time and the following classes:
Left, ScaleHeight, ScaleMode, Top, Width