Scale Method (AForm)

Defines the coordinate system for an object.

Syntax

Object.Scale( [fX1] [,fY1] [,fX2] [,fY2] )

The Scale method syntax has the following parts:

 

Name

Type

Description

Object

AForm

AForm object

fX1

Val Variant

The horizontal (x-axis) coordinate that defines the upper-left corner of object. If omitted, the second set of coordinates must also be omitted.

fY1

Val Variant

The vertical (y-axis) coordinate that defines the upper-left corner of object.

fX2

Val Variant

The horizontal (x-axis) coordinate that defines the lower-right corner of object. If omitted, the first set of coordinates must also be omitted.

fY2

Val Variant

The vertical (y-axis) coordinate that defines the lower-right corner of object.

Comments

The Scale method enables you to reset the coordinate system to any scale you choose. Scale affects the coordinate system for both run-time graphics statements and the placement of controls.

If Scale is used with no arguments (both sets of coordinates omitted), it resets the coordinate system to twips.

Example

The following statement resets the coordinate system on the AForm to that which spans from x1=50 units and y1=60 units and ending at x2=270 and y2=280:

frm1.Scale(50,60,270,280)

Applies to

AForm

See Also

CurrentX, CurrentY, ScaleHeight, ScaleLeft, ScaleMode, ScaleTop, ScaleWidth, ScaleX, ScaleY