Returns or sets a string that will display on the status bar when the menu item is selected.
Object.Prompt [ = sPrompt ]
The Prompt property syntax has the following parts:
Name |
Type |
Description |
Object |
AMenu |
AMenu object |
sPrompt |
BString |
A string specifying a string that will display on the status bar when the menu item is selected. |
The following statement sets the AMenu's prompt:
mnu1.Prompt = "Use this to set the switch values."