Name Property (AThumb)

Returns or sets the name used to identify the object.

Syntax

Object.Name [ = sName ]

The Name property syntax has the following parts:

 

Name

Type

Description

Object

AThumb

AThumb object

sName

BString

A text string used to name the object.

Comments

The default name for a new thumb is the kind of object plus a unique integer. For example, the first new AThumb is AThumb1. See the standard Name property for further details on naming conventions.

Example

The following statement changes the AThumb's Name to "Progress":

tmb1.Name="Progress"

Applies to

AThumb

See Also

 

Name