Plays a system defined sound.
[ lReturn = ] MsgBeep ( [ enType ] )
The MsgBeep procedure syntax has the following parts:
|
Name |
Type |
Description |
|
lReturn |
Long |
Return code. Returns 0 is successful, -1 if failed. |
|
enType |
Val enumAMsgBoxType |
Type of system sound to be played. If nothing is given, it plays the system standard beep. |
enumAMsgBoxType can be one of the following values:
|
Name |
Value |
Description |
|
aMsgIconHand |
0x10 |
Hand (stop) icon |
|
aMsgIconQuestion |
0x20 |
Question icon |
|
aMsgIconExclamation |
0x30 |
Exclamation (warning) icon |
|
aMsgIconAsterisk |
0x40 |
Asterisk (information) Icon |
|
aMsgIconNoDefault |
0x50 |
No Default icon |
The following example plays the system Exclamation sound:
MsgBeep(aMsgIconExclamation)