An ATEasy program is a module whose shortcut resides below the project/programs object in an ATEasy project.
To create a program module:
Right-click the Programs folder in the ATEasy project and select New Program.
The new program appears under the Programs folder in the Workspace window and in a document frame in ATEasy's client area.
Click the new program and type its actual name.
Below the program you see the program's sub modules:
Sub module |
Description |
The program's tasks and tests. |
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The program's user interface, the windows or dialogs that take user input and display output from test programs. |
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The program's commands, user-defined statements that call an attached procedure or I/O table. |
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The program's events. ATEasy provides five types of built-in events: initialization, end, abort, error, and reset. |
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The program's procedures, functions, or subroutines that can be called from a test or another program. |
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The variables that are used by the program. |
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The data types that are used by the program. |
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The libraries that are linked to the program. Types of libraries include ActiveX control, insertable object, DLL, and internal ATEasy libraries. |
ATEasy also creates the program as a text file with the pgt extension under the selected directory.