This chapter deals with how to program ATEasy forms, how to add code to ATEasy event procedures, how to provide help for forms, and how to test forms.
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Topic |
Description |
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ATEasy's visual model of programming. |
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Adding executable code to form events. |
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Events that fire during the lifetime of a form. |
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Procedures submodule to a form |
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Adding variables; changing their types and dimensions. |
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How to load a form. |
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Adding help strings to form fields and objects. |
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Loading and checking forms' functionality. |